Navigate the Aurora Interceptor through a branching level tree. 25 unique worlds, 9 stages, 70 different routes — no two runs are alike. Free, no download, no login required.
▶ PLAY NOWAt a Glance
Auralon is a free, browser-based vertical shoot-'em-up. There is no download, no account and no framework involved — just open the link and play. After the first visit the game works fully offline as a Progressive Web App (PWA).
The game is built on Vanilla JS ES6 Modules and the Canvas 2D API, running at a logical resolution of 360 × 640 (portrait 9:16). It works on desktop and mobile alike using pointer events for unified touch and mouse control.
The Branching Level Tree
What sets Auralon apart from a traditional linear shmup is its diamond-grid level tree. After clearing each stage you are shown two possible next worlds and choose which one to tackle.
The tree expands from Stage 1 to Stage 5 — up to five parallel paths run simultaneously through the mid-game. From Stage 5 onward the tree converges back, narrowing towards a single final boss in Stage 9. Navigating to the outer edges of the grid reduces your future choices; staying near the centre keeps your options open the longest.
Stage: 1 2 3 4 5 6 7 8 9 Levels: 1 2 3 4 5 4 3 2 1 L-5.1 L-4.1 L-6.1 L-1.1 L-3.1 L-5.2 L-7.1 L-4.2 L-5.3 L-7.2 L-9.1 ─────── L-3.2 L-5.4 L-7.3 ────── L-4.3 L-6.2 L-1.1 L-3.3 L-5.5 L-6.3 L-4.4 L-6.4 L-8.1 L-8.2
When only one path remains — at the outer edges of the convergence phase — the "Path Narrows" screen appears and the transition happens automatically after a short countdown. A mini-map at the bottom of the level-choice screen shows your full route through the tree at all times.
Controls
| Action | Input |
|---|---|
| Move ship | Drag finger / mouse — the ship follows your touch point |
| Fire | Automatic — the Aurora Interceptor fires continuously |
| Pause | Tap the II icon in the top-right corner |
| Choose next level | Tap one of the two level cards shown after each stage |
Power-Ups
Enemies drop power-ups when defeated. Bosses always drop an extra life.
Enemy Types
Seven distinct enemy classes appear across the 9 stages. HP scales with stage: each stage adds 20% more health than the last.
Weapon Tiers
The Aurora Interceptor has 12 weapon levels grouped into 4 tiers. Collecting Weapon Up power-ups advances through the tiers.
| Tier | Levels | Fire pattern |
|---|---|---|
| PULSE | 1 – 3 | Single forward shot |
| TWIN | 4 – 6 | Dual shots, slightly spread |
| BURST | 7 – 9 | Triple fan spread |
| NOVA | 10 – 12 | Five-shot star pattern including rear shots |
Score & Combos
Destroy enemies in quick succession to build a combo multiplier. Every 3 kills within 1.8 seconds raises the multiplier by one step (up to ×10). A bonus is awarded for each kill while a combo is active.
| Event | Points |
|---|---|
| Seeker Drone | 100 |
| Plasma Wisp | 120 |
| Shell-Tank | 180 |
| Lancer | 200 |
| Manta | 280 |
| Prism Core | 400 |
| The Citadel | 800 |
| Boss defeated | 3 000 |
| Combo ×2 bonus (per kill) | + 200 |
| Combo ×5 bonus (per kill) | + 800 |
| Combo ×10 bonus (per kill) | + 2 000 |
Highscores are saved locally in your browser. The top 10 scores are displayed on the in-game highscore screen.
Technology & Compatibility
Auralon runs on any modern browser — Chrome, Firefox, Safari, Edge — on both desktop and mobile. No plugins or extensions are required.
| Detail | |
|---|---|
| Engine | Vanilla JS ES6 Modules · Canvas 2D · Web Audio API |
| Resolution | 360 × 640 logical (portrait 9:16, scales to any screen) |
| Input | Pointer Events (unified touch + mouse) |
| Storage | localStorage — highscores & language preference |
| Offline | Progressive Web App — installs to home screen |
| Price | Free |