AURALON
VERTICAL BROWSER SHOOT-'EM-UP

Navigate the Aurora Interceptor through a branching level tree. 25 unique worlds, 9 stages, 70 different routes — no two runs are alike. Free, no download, no login required.

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At a Glance

25UNIQUE LEVELS
9STAGES
70ROUTES
7ENEMY TYPES

Auralon is a free, browser-based vertical shoot-'em-up. There is no download, no account and no framework involved — just open the link and play. After the first visit the game works fully offline as a Progressive Web App (PWA).

The game is built on Vanilla JS ES6 Modules and the Canvas 2D API, running at a logical resolution of 360 × 640 (portrait 9:16). It works on desktop and mobile alike using pointer events for unified touch and mouse control.

The Branching Level Tree

What sets Auralon apart from a traditional linear shmup is its diamond-grid level tree. After clearing each stage you are shown two possible next worlds and choose which one to tackle.

The tree expands from Stage 1 to Stage 5 — up to five parallel paths run simultaneously through the mid-game. From Stage 5 onward the tree converges back, narrowing towards a single final boss in Stage 9. Navigating to the outer edges of the grid reduces your future choices; staying near the centre keeps your options open the longest.

Stage:  1    2    3    4    5    6    7    8    9
Levels: 1    2    3    4    5    4    3    2    1

                    L-5.1
         L-4.1               L-6.1
L-1.1  L-3.1   L-5.2   L-7.1
         L-4.2   L-5.3   L-7.2   L-9.1
───────  L-3.2   L-5.4   L-7.3   ──────
         L-4.3               L-6.2
L-1.1  L-3.3   L-5.5   L-6.3
         L-4.4               L-6.4
                                      L-8.1
                                      L-8.2

When only one path remains — at the outer edges of the convergence phase — the "Path Narrows" screen appears and the transition happens automatically after a short countdown. A mini-map at the bottom of the level-choice screen shows your full route through the tree at all times.

Controls

ActionInput
Move ship Drag finger / mouse — the ship follows your touch point
Fire Automatic — the Aurora Interceptor fires continuously
Pause Tap the II icon in the top-right corner
Choose next level Tap one of the two level cards shown after each stage
Tip:  Weapon upgrades and clone ships carry over between levels — build up your arsenal early and protect it carefully. Taking a hit reduces your weapon level by 2.

Power-Ups

Enemies drop power-ups when defeated. Bosses always drop an extra life.

🔹 Weapon Up Raises firepower by one level (max 12, across 4 tiers). Hit: −2 levels.
👾 Clone Ship Adds a ghost escort that mirrors your fire pattern. Up to 3 clones.
🔶 Shield Activates the violet hex-shield for 20 seconds of full invincibility.
💥 Bomb Instantly destroys all enemies and bullets currently on screen.
❤️ +1 Life Adds one life. Bosses always drop this on defeat.

Enemy Types

Seven distinct enemy classes appear across the 9 stages. HP scales with stage: each stage adds 20% more health than the last.

SEEKER DRONE Hexagonal steel scout. Swarms in tight formations early on.
100 pts
PLASMA WISP Floating plasma entity with three rotating energy arms. Erratic movement.
120 pts
SHELL-TANK Heavily armoured crawler with three layered shield plates. Cracks at low HP.
180 pts
LANCER Sleek electric stiletto that dives at the player in phase 2. Very fast.
200 pts
MANTA Wide swept-wing bomber. Drops projectiles from three belly ports.
280 pts
PRISM CORE Void-core boss with three orbiting magenta crystal shards. Grows more aggressive below 50% HP.
400 / 3 000
THE CITADEL Mechanical fortress platform — counter-rotating rings, four cannon turrets, pulsing red power core. Final boss of Stage 9.
800 / 3 000

Weapon Tiers

The Aurora Interceptor has 12 weapon levels grouped into 4 tiers. Collecting Weapon Up power-ups advances through the tiers.

TierLevelsFire pattern
PULSE1 – 3Single forward shot
TWIN4 – 6Dual shots, slightly spread
BURST7 – 9Triple fan spread
NOVA10 – 12Five-shot star pattern including rear shots

Score & Combos

Destroy enemies in quick succession to build a combo multiplier. Every 3 kills within 1.8 seconds raises the multiplier by one step (up to ×10). A bonus is awarded for each kill while a combo is active.

EventPoints
Seeker Drone100
Plasma Wisp120
Shell-Tank180
Lancer200
Manta280
Prism Core400
The Citadel800
Boss defeated3 000
Combo ×2 bonus (per kill)+ 200
Combo ×5 bonus (per kill)+ 800
Combo ×10 bonus (per kill)+ 2 000

Highscores are saved locally in your browser. The top 10 scores are displayed on the in-game highscore screen.

Technology & Compatibility

Auralon runs on any modern browser — Chrome, Firefox, Safari, Edge — on both desktop and mobile. No plugins or extensions are required.

PWA / Offline play:  After your first visit all game files are cached by the service worker. You can install Auralon to your home screen like a native app and play it without an internet connection.
Detail
EngineVanilla JS ES6 Modules · Canvas 2D · Web Audio API
Resolution360 × 640 logical (portrait 9:16, scales to any screen)
InputPointer Events (unified touch + mouse)
StoragelocalStorage — highscores & language preference
OfflineProgressive Web App — installs to home screen
PriceFree
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